Working on now:
- Updating Sam’s mod to a new Dragonsfall-compatible version
- Finishing year 1 coding and sprites
- Writing dialogue for Lance and Luca
Luca charged in on his dapple gray mount, riding off with the story as only a cowboy can!
As Marlon’s right hand, Luca is a key player and has inspired a story arc to fill in the time between all the characters being unlocked and the point in Killian’s story when things take a massive dark turn. Without giving any spoilers, here’s what this story will bring:
- New area in the West Forest, either map replacement filling in the basically unused area in the southwest, or a new map linked in that area.
- Lore additions for magic and void concepts
- A little mystery and intrigue, action and adventure
-
New enemy with drops unlocked during the story arc (loved gifts for Tohtalem and Killian)Cue sad and disappointed mumbling… this is not possible to do. Have to settle for rare spawns, no new enemies. - Character dev for Luca
- Closer tie-in for Tohtalem in the main storyline (though Tohtalem is a part of Dragonsfall, his connections to the guild are very loose and at his discretion. He’s an elf, you can’t tell him what to do).
I finished the bunkhouse exterior sprites, the colors are fairly neutral so it should blend well with most recolor mods, the bunkhouse is seasonal and located behind the main guild office. Pic below!
Running Character Status:
- Lance: events written and coded up to 4 hearts, in sprite creation
- Sebastian: first year dialogue and events completed (traveling, festival dialogue only), first few events written and coded for the guild
- Tohtalem: events and dialogue up to 8 hearts written and coded, in testing, some remaining holes to fill
- Killian: events written up to 8 hearts, in coding and sprite creation
- Luca: events written and coded up to 2 hearts
- Rose: introduction and dialogue up to 2 hearts
- Imogen: introduction and some random events written
